Post by D.umB.linD.eaf on Dec 22, 2007 9:03:06 GMT -8
Pack Ranks
+ Alphas~ The leaders and most respected Wolves of the pack, what they say goes. If they make laws for the pack, you must obey them or you will be exiled from the pack. Although the Laws have to be within reason. An Alpha/Alphena must PM me if they wish to introduce a law to their own pack and I may or may not pass it. An Alpha/Alphena can rule alone or with a mate. When an Alpha/Alphena dies the position is open to other Wolves of the pack, preferably very active members.
(MAXIMUM 2 PER PACK)
+ Betas~ They are second in command, they must obey the Alphas. Betas should be strong, trustworthy and Beta pairs are usually mates. If the Alpha/Alphena is not around or is on absence then the Beta equivalent is to be obeyed.
(MAXIMUM 2 PER PACK)
+ Alphen Adviser ~ These wolves are highly regarded among the pack and the Alphas. They advise the current Alphas if they are in crisis or settling matters. They are extremely loyal to the Alphas and would not and can not disobey them or give false advice.
(MAXIMUM 1 PER PACK)
+ Messenger ~ These wolves are usually on hand if one needs to give a message to another within or outside their own pack. Messengers are courageous as they risk everything trying to give another wolf a message that resides in different land as they may come across someone else.
(MAXIMUM 5 PER PACK)
+ Chief Warrior ~ The Chief Warrior is in charge of the rest of the Warriors and must be very strong as it is their responsibility to do whatever it takes to save the pack, even if means sacrificing themselves. They must also be rather intelligent as they are the ones that out battle strategies and invasion plans.
(MAXIMUM 2 PER PACK)
+ Warrior ~ Warriors must obey the Main Warrior's battle commands but may go on their own initiative when the Main Warrior is not available or Absent. They also fight with their life for the pack.
(MAXIMUM 10 PER PACK)
+ Warrior Scout ~ They search the pack's premises for other Wolves from other packs. They do this every now and then. They must be small, agile and sly.
(MAXIMUM 5 PER PACK)
+ Spy ~ These wolves are like Warrior Scout but they intend to try and get into other territories unnoticed to retrieve needed information. They aren't very much called upon but when they are they are extremely well rewarded. If a Spy posts in a thread in another land that is not their own then please don't magically claim to see them, they are Spies and their stealth is their ultimate gift.
(MAXIMUM 5 PER PACK)
+ Lead Hunter/Huntress ~ This wolf leads a group of hunters on a frequent hunts. He/she is usually a good leader, swift and powerful and quick thinking. Their job is frequently physical and they are highly respected as they are the ones to give the pack food. To assign all the other Hunters to a hunt you PM them with your whereabouts and commands. There may be two Lead Hunters/Huntress' but the pair have to be opposite sex but do not need to be mates, if they are mates then it can make it easier to hunt as they can communicate better.
(MAXIMUM 2 PER PACK)
+ Hunter/Huntress ~ This Wolf obeys the hunting commands of the Lead Hunter/Huntress and follows them on the frequent hunts. They must be strong, swift and powerful.
(MAXIMUM 10 PER PACK)
+ Lead Pupsitter ~ The Lead Pupsitter must be most trustworthy and willing to give their life for the safety of the pups. They look after the pups when the parents are absent. They tend to be female.
(MAXIMUM 1 PER PACK)
+ Pupsitter ~ Pupsitters take advice from the Lead Pupsitter when in doubt, they must also be willing to give their life for the pups and their role is the same as above. Pupsitters also tend to be female.
(MAXIMUM 5 PER PACK)
+ Lead Healer ~ A very respected and powerful rank. A healer is highly intelligent and quick thinking. Lead Healers must know what herbs and other plants' properties are and it is their job to heal the pack when needed. Healers will be last to battle when a pack battle is in commence.
(MAXIMUM 2 PER PACK)
+ Healer ~ Healers may take advice from the Lead Healer when needed and when in doubt. Healers are also very respected and must be intelligent wolves. They tend not to battle unless needed.
(MAXIMUM 5 PER PACK)
+ Healer's Apprentice ~ These wolves are assigned by the Healers and have to have the approval of the Lead Healer. If there is an emergency the apprentice goes to find the herbs whilst the Healer can take care of the patient. If there are any vacancies they may get promoted to a Healer themselves. They do remain in the company of the Healer they are assigned to alot of the time but they can go off by themselves.
(MAXIMUM 1 PER HEALER)
+ Storyteller ~ The Storyteller tends to be an old Deer as they have heard many stories and myths within their lifetime. They also tend to be wise and knowledgeable. The Storyteller’s purpose is to tell stories to young pups on evenings so they can settle down to sleep. A Storyteller is usually very well respected, as they tend to be a friend of a pup for life.
(MAXIMUM 1 PER PACK)
+ Member ~ These are just the normal wolves of the pack, they have no specific rank or duty. They just live inthe packlands but if a large pack battle were to take place then they would also be expected to fight, not only the Warriors.
(NO MAXIMUM PER PACK)
+ Omega ~ This is lowest rank a wolf can achieve in one's pack. Omegas are usually looked down upon and not treated with very much respect. A wolf may become an Omega if they have done something to displease the Alphas of their current pack. In another word, it's a permanant shunning.
(NO MAXIMUM PER PACK)
+ Alpha Pup ~ These are the pups born from the ruling Alphena and Alpha. They are of a higher rank than Beta Pups and normal Pups.
+ Beta Pup ~ Beta Pups are the pups born from the current Beta Fae and Beta Brute. They are of higher rank than normal Pups.
(NO MAXIMUM PER PACK)
+ Pack Pup ~ Pup that are born from a pack pair or a pup that joined a pack but not necessarily born from a pack pair.
(NO MAXIMUM PER PACK)
-Loners-
These are wolves with no pack and are looking or wish not to have one.
-Drifters-
Wolves never in the same place twice, unless of coarse, they like it and if pack leader accepts them.
+ Alphas~ The leaders and most respected Wolves of the pack, what they say goes. If they make laws for the pack, you must obey them or you will be exiled from the pack. Although the Laws have to be within reason. An Alpha/Alphena must PM me if they wish to introduce a law to their own pack and I may or may not pass it. An Alpha/Alphena can rule alone or with a mate. When an Alpha/Alphena dies the position is open to other Wolves of the pack, preferably very active members.
(MAXIMUM 2 PER PACK)
+ Betas~ They are second in command, they must obey the Alphas. Betas should be strong, trustworthy and Beta pairs are usually mates. If the Alpha/Alphena is not around or is on absence then the Beta equivalent is to be obeyed.
(MAXIMUM 2 PER PACK)
+ Alphen Adviser ~ These wolves are highly regarded among the pack and the Alphas. They advise the current Alphas if they are in crisis or settling matters. They are extremely loyal to the Alphas and would not and can not disobey them or give false advice.
(MAXIMUM 1 PER PACK)
+ Messenger ~ These wolves are usually on hand if one needs to give a message to another within or outside their own pack. Messengers are courageous as they risk everything trying to give another wolf a message that resides in different land as they may come across someone else.
(MAXIMUM 5 PER PACK)
+ Chief Warrior ~ The Chief Warrior is in charge of the rest of the Warriors and must be very strong as it is their responsibility to do whatever it takes to save the pack, even if means sacrificing themselves. They must also be rather intelligent as they are the ones that out battle strategies and invasion plans.
(MAXIMUM 2 PER PACK)
+ Warrior ~ Warriors must obey the Main Warrior's battle commands but may go on their own initiative when the Main Warrior is not available or Absent. They also fight with their life for the pack.
(MAXIMUM 10 PER PACK)
+ Warrior Scout ~ They search the pack's premises for other Wolves from other packs. They do this every now and then. They must be small, agile and sly.
(MAXIMUM 5 PER PACK)
+ Spy ~ These wolves are like Warrior Scout but they intend to try and get into other territories unnoticed to retrieve needed information. They aren't very much called upon but when they are they are extremely well rewarded. If a Spy posts in a thread in another land that is not their own then please don't magically claim to see them, they are Spies and their stealth is their ultimate gift.
(MAXIMUM 5 PER PACK)
+ Lead Hunter/Huntress ~ This wolf leads a group of hunters on a frequent hunts. He/she is usually a good leader, swift and powerful and quick thinking. Their job is frequently physical and they are highly respected as they are the ones to give the pack food. To assign all the other Hunters to a hunt you PM them with your whereabouts and commands. There may be two Lead Hunters/Huntress' but the pair have to be opposite sex but do not need to be mates, if they are mates then it can make it easier to hunt as they can communicate better.
(MAXIMUM 2 PER PACK)
+ Hunter/Huntress ~ This Wolf obeys the hunting commands of the Lead Hunter/Huntress and follows them on the frequent hunts. They must be strong, swift and powerful.
(MAXIMUM 10 PER PACK)
+ Lead Pupsitter ~ The Lead Pupsitter must be most trustworthy and willing to give their life for the safety of the pups. They look after the pups when the parents are absent. They tend to be female.
(MAXIMUM 1 PER PACK)
+ Pupsitter ~ Pupsitters take advice from the Lead Pupsitter when in doubt, they must also be willing to give their life for the pups and their role is the same as above. Pupsitters also tend to be female.
(MAXIMUM 5 PER PACK)
+ Lead Healer ~ A very respected and powerful rank. A healer is highly intelligent and quick thinking. Lead Healers must know what herbs and other plants' properties are and it is their job to heal the pack when needed. Healers will be last to battle when a pack battle is in commence.
(MAXIMUM 2 PER PACK)
+ Healer ~ Healers may take advice from the Lead Healer when needed and when in doubt. Healers are also very respected and must be intelligent wolves. They tend not to battle unless needed.
(MAXIMUM 5 PER PACK)
+ Healer's Apprentice ~ These wolves are assigned by the Healers and have to have the approval of the Lead Healer. If there is an emergency the apprentice goes to find the herbs whilst the Healer can take care of the patient. If there are any vacancies they may get promoted to a Healer themselves. They do remain in the company of the Healer they are assigned to alot of the time but they can go off by themselves.
(MAXIMUM 1 PER HEALER)
+ Storyteller ~ The Storyteller tends to be an old Deer as they have heard many stories and myths within their lifetime. They also tend to be wise and knowledgeable. The Storyteller’s purpose is to tell stories to young pups on evenings so they can settle down to sleep. A Storyteller is usually very well respected, as they tend to be a friend of a pup for life.
(MAXIMUM 1 PER PACK)
+ Member ~ These are just the normal wolves of the pack, they have no specific rank or duty. They just live inthe packlands but if a large pack battle were to take place then they would also be expected to fight, not only the Warriors.
(NO MAXIMUM PER PACK)
+ Omega ~ This is lowest rank a wolf can achieve in one's pack. Omegas are usually looked down upon and not treated with very much respect. A wolf may become an Omega if they have done something to displease the Alphas of their current pack. In another word, it's a permanant shunning.
(NO MAXIMUM PER PACK)
+ Alpha Pup ~ These are the pups born from the ruling Alphena and Alpha. They are of a higher rank than Beta Pups and normal Pups.
+ Beta Pup ~ Beta Pups are the pups born from the current Beta Fae and Beta Brute. They are of higher rank than normal Pups.
(NO MAXIMUM PER PACK)
+ Pack Pup ~ Pup that are born from a pack pair or a pup that joined a pack but not necessarily born from a pack pair.
(NO MAXIMUM PER PACK)
-Loners-
These are wolves with no pack and are looking or wish not to have one.
-Drifters-
Wolves never in the same place twice, unless of coarse, they like it and if pack leader accepts them.